Polar Coordinates are another way of using numbers to locate points in a plane.

In polar coordinates, r represents the distance of the point from the origin, and q (theta) represents the angle, measured in radians counterclockwise from the positive x-axis, between the positive x-axis and the ray from the origin to the point.

Everything you need to know about converting between rectangular and polar coordinates is in this picture:
        

Your calculator will convert rectangular coordinates to polar coordinates and vice versa on the HOME screen.

        

You need to type a comma between the coordinates, even though it doesn't show up in the history area.
The square brackets are 2nd comma and 2nd divides. You need the square brackets because the calculator thinks of points as vectors.
You can find the Polar, together with the little triangle, in the CATALOG under P, or buried deep in the MATH (2nd 5) menu, in the Vector ops submenu of the Matrix menu. On the TI-92+, it's faster to type it; the triangle is 2nd Y.

To convert from polar coordinates to rectangular coordinates, just enter the polar coordinates.
You need a comma between the two coordinates (even though it doesn't show on the screen) and an angle symbol before the angle.
The angle symbol is marked on the keyboard in yellow.
If you want your angles in degrees, the degree symbol is also marked on the keyboard.
    You can also change Angle to DEGREE on the MODE screen, but don't forget to change it back to RADIAN.
    If you're in DEGREE mode and don't want to change to RADIAN mode but still want to enter an angle in radians, enter a radian symbol ( r ) after the number.
    The ris in the CATALOG, but not under R. It's with the symbols before A. It's also in the Angle submenu of the MATH (2nd 5) menu.

If you change Vector Format from RECTANGULAR to CYLINDRICAL or SPHERICAL on the MODE screen, points in the plane are automatically displayed in polar coordinates (so converting from rectangular to polar coordinates is automatic.) If you then want to convert to rectangular coordinates, you need Rect from the CATALOG or MATH, Matrix, Vector ops menu.
 

Graphing in polar coordinates requires changing the Graph mode to POLAR.
Even when the Graph mode is POLAR, the cursor coordinates on the GRAPH screen (for Zoom or Trace, for example) are in rectangular coordinates.
To change these to polar coordinates, you need to go the Graph Format menu.
(You can change Coordinates to POLAR even when the Graph mode is FUNCTION, which is likely to cause confusion.)

In POLAR mode, the Y= screen asks you to express r as a function of theta. The theta key is on the keyboard, shown in the pictures above.
 

The calculator will also handle Cylindrical and Spherical coordinates in three dimensions.

The cylindrical coordinates of a point are r, theta, and z. The spherical coordinates of a point are rho, theta, and phi.
Everything you need to know about the relationships among these coordinates and the rectangular x, y, and z coordinates is in this picture:
        

Theta and phi are angles; theta means the same in cylindrical and spherical coordinates as it does in polar coordinates.
Phi is the angle, measured in radians down from the positive z-axis, between the positive z-axis and the ray from the origin to the point.
Rho is the distance between the point and the origin.

To convert from rectangular to cylindrical or spherical coordinates, you need the commands shown.
        

Again, they're in the CATALOG under C and S or buried in the MATH (2nd 5) menu.
You do need to type the commas between the coordinates, even though they don't show.

Converting from cylindrical or spherical coordinates back to rectangular is automatic; just enter the cylindrical or polar coordinates.
The calculator tells the difference by whether there's an angle symbol before the second coordinate or before the last two coordinates.
You can enter the angles in radians or in degrees. (The angle and degree symbols are accessible from the keyboard; see the pictures above.)

You can set the Vector Format to CYLINDRICAL or SPHERICAL on the MODE menu. Then vectors appear automatically in the format you choose (or in polar coordinates in two dimensions.) To convert to rectangular coordinates, you need the Rect command, in the CATALOG.

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