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Mission
The purpose of this instruction manual is to give midshipmen who
referee intramural competitions some guidelines, rules and protocol
to follow to assist them in being the best referee they can be. The
manual includes rules of each sport, visual call mechanisms,
pre-game, during the game and post game protocol, and is written to
be as simple as possible.
Intention
The rules and guidelines presented here are intended to promote the
sound traditions of each of the sports and to preserve the safety of
the participants. Each referee is expected to use prudent judgment
with respect to each contest, athlete and facility. Each participant
is responsible for exercising caution and good sportsmanship. Good
sportsmanship and proper conduct are integral parts of the
intramural program. In recent years more emphasis has been placed on
encouraging sporting conduct as well as insisting that misconduct be
addressed and penalized. (National Federation of State High Schools)
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The Referees' Manual
below includes chapters on the following topics:
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Additional rules, interpretations, explanations and images relating to the
following sports:
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Game Protocols

Pre-Game
Protocol (The Pre-Game Responsibilities of the Referee)
1. Arrive to the intramural game sight at least 10 minutes prior to start
of game.
2. Notify
your midshipman sport supervisor that you are present and check out a
referee's jersey from the supervisor. You should have already checked out
a whistle(which you keep) from the intramural equipment cage in Macdonough
Hall on the 1st deck. The supervisor will tell you what field or court you
are on. a. make sure you wear a watch to time the contest or sign out a
stop watch from the intramural gear issue. b. look over your playing field
or court and assure that it is a safe and playable surface(no obstacles
etc.)
3. There
should be more than one referee from your company, meet and and talk with
the other referee about how each of you will call the game and which side
of the field or court each of you wants to cover.
4. Once you
get to your field or court, call both coaches together from each team. a.
introduce yourself to the coaches and the coaches introduce themselves to
each other and shake hands b. have the coaches point out to you who the
field captains will be from each team.(one from each team). Only the field
captain may approach or talk to you(the referee) during the course of the
contest. c. go over with them how you will call the game and some brief
rules that you will be reinforcing throughout the course of the contest.
d. coin flip: have one of the coaches call heads or tails. The winner of
the coin flip will have the decision of first ball possession or what side
of the field or court they wish to defend. e. wish both coaches good luck.
5. Give the
teams a brief couple of minutes to get their teams ready to play after the
pre-game coaches talk, then blow your whistle to summon them to the
playing field or court.
6. Ask both
field or court team captains if they are ready to start and blow your
whistle to begin the game. Start your watch, if time is kept in your
contest.

During
the Game Protocol (Referee's Responsibilities During Contest)
1. Know the rules of the sport you are officiating. You will be tested by
the participants during the course of the contest. Refereeing is not an
easy job and could be stressful if you don't pay attention to the rules
and sell your calls.
2. Once you
blow the whistle to begin the contest, the flow of the contest lies with
your knowledge, leadership and also in how much you care to be a good
referee and follow the responsibilities of this position.
3. You make
the calls: a. stay up with flow of the game. MOVE! Do not just stand
around on the sideline with your hands in your pockets, talking to your
buddies. b. when you blow your whistle, blow it loud enough so both teams
can hear it, even on the sidelines. b. blow whistle to signal all goals c.
blow whistle to end all plays d. blow whistle to indicate any fouls,
unsportsmanlike conduct, end of time, timeouts, delay of game, start and
end of game. e. blow whistle for any injuries(referee's timeout) f. blow
whistle for any coaches or players harassing you or using vulgarity
towards you.....warn them they will be kicked out of the game....and give
the other team the ball.
4. You may
not make every call, but make as many calls as you can, that are
necessary. The more you try to do this, the easier refereeing will become.
5. Do not
worry about what others think of you while you are officiating, you are
not out there for a popularity contest. You are there to earn respect from
the teams as a referee and to help control the flow of the contest in
respect to rules and safety.
6.
Officials will now award sportsmanship points in flag football and
fieldball. These points count towards color points. Points given will be
0,2,5 or 10. Officials will tell coaches their point totals at the end of
each quarter.

End of
Game Protocol (End of Game Responsibilities of the Referee)
1. At the completion of the contest, blow your whistle to signal the end
of the game.
2. Ensure
that the final score is correct.
3.
Immediately leave the field or court and go directly to your midshipman
sport supervisor and return your referee's jersey and tell the supervisor
that your contest is completed.
4. The
midshipman sport supervisor will hand you a team sportsmanship rating
form, in which you will fill out at the site and give back to the
supervisor. In sports of flag football and fieldball(1999-2000), the
officials will already have their rating cards, but will turn in to
supervisor at end.
a. since
the coaches rate the officials, the officials will now rate the company
teams they officiate on fairplay and sportsmanship.
5. Your
responsibilities are now complete and you may return to the hall.
The
Department of Physical Education appreciates the extra effort you put
forth to referee the contests and make the intramural program better.

UNIFORM AND IMAGE STANDARDS

Referee's Uniform
Each Midshipmen referee will wear the following uniform: 1. A black and
white striped short or long sleeve referees' jersey - may be worn over
regulation Physical Education t-shirt or Navy issued gray sweatshirt
(depending upon weather). This is issued to you by your midshipman sport
supervisor.
2.
Regulation issued Physical Education Navy blue shorts or Navy issued gray
sweatpants.
3. White
athletic socks, ankle, crew or over the calf length. No Ped type socks
allowed(low golf socks).
4.
Footwear: athletic shoes are required: sneakers or cleats are permitted
depending upon the sport. Cleats are recommended for all outdoor sports.
(Cleats are issued through the intramural gear issue in Macdonough Hall
1st deck)
5. No hats
are to be worn, except in the sport of softball. Then they must be Navy
related and worn the correct way on your head(not backward). -fieldball
may be inclement weather: a warm knit cap to keep head warm is allowed, as
long as it is Navy blue, black or marine green.
6. A
whistle: issued through the intramural gear issue. The whistle is yours to
keep and not to be returned.
7. Have a
copy of the specific sport rules in your possession for quick reference.
(If needed)

The
Referees' Image
The appearance, demeanor, conduct, match control and knowledge of rules
are the most important aspects of gaining respect from the participating
teams for the referee. It can not be stressed enough, that how you look,
how you act, how you carry yourself, how you manage each situation, and
how you control the flow of a game are very important aspects in being a
referee and gaining a teams confidence in your abilities. (example: In a
fieldball game, one referee has his striped shirt just tied around his
waist, his whistle in his pocket and he is standing at the 50 yard line
with his hands folded across his chest, talking to a buddy of his, while
the game is going on. The second referee in this game, is dressed
appropriately, whistle in view, following the play and moving with the
motion of the game. He makes calls and controls the flow of the game.
Which official would you like on your game? Which official would gain your
respect ?)
Listed
below are few tips in helping you earn respect as referee:
1.
Appearance: how you look to the participating teams. a. personal
appearance: what you are dressed in. Do you look the part? b. facial and
body appearance: do you look like you want to be there? Body language
plays an important part in how you appear to others.
2.
Demeanor: your conduct to others. a. tone of voice, how you react and
treat the participants. b. be vocal, but not brassy. c. take control, but
not bossy. d. refer to coaches and captains as sir or ma'am(no matter what
class). e. do not ever use vulgarity.
3. Conduct:
lead and direct; lead the way. a. referees are role models, they lead and
control the game and the actions happening in the game. b. being active in
each and every minute of every game. Standing along the the sideline,
doing nothing, is unacceptable.
4.
Behavior: functioning in a certain manner.(leadership role) a. your
behavior is to be the leading authority on the court or field. b. your
behavior will assist in the control of the match and the flow of the game.
c. know the rules.
5. Match
Control: have authority to regulate, direct or dominate. a. you are the
over all authority on the court or field, to make decisions regarding the
rules and actions taking place. b. don't let situations get out of hand
but don't referee to change an outcome of a game or contest.

EMERGENCY, WEATHER OR INJURY PROTOCOL

Emergency/Injury Plan of Action
As a referee of an intramural sports contest, you are responsible for the
safety and well-being of the athletes participating.
1. If a
participant goes down and does not get up, call a referee's time-out
immediately. (The signal for a referee's time-out is: blow your whistle
and touch both of your shoulders simultaneously with fingertips of both of
your hands) (No time-out is charged to either team)
2. Summon
the 1/c Coach from the injured participants team to come on the field and
talk to the injured player.
3. Do not
try to move the player until assessment of injury is made.
4. If a
head, neck or back injury is suspected, do not move the athlete. This
person should be transported via an ambulance to a medical facility
immediately. a. send a bystander to the nearest emergency phone to call
for an ambulance. b. Important Numbers: Military Medicine: call for
transport to medical of a non-life threatening injury (410)293-0000 or
(410)293-1758 x30000 or x31758 Base Fire Department Ambulance:
life-threatening emergency (410) 293-3333 x33333 c. Information needed
when call for ambulance: -name of injured athlete -what body part is
injured -where is the athlete located? -where are you calling
from?(telephone number) -how the athlete got injured (if possible) -never
hang up first, wait until you are told you can hang up!
5.
Communicable Disease Procedures: (Blood is visible) -at any time you see
visible blood, you are responsible to tell that player or the coach of the
team that the player must be removed until all visible signs of blood are
cleaned up. The player may then return to the game. -If a player refuses
to leave the game to clean up signs of blood, warn them that their team
may have to forfeit for their refusal.
6. Weather
related emergencies: Lightning, heavy rain, hail, snow , heavy winds or
unplayable field conditions: -all games are played weather permitting
-Intramural office will cancel most days when weather does not allow good
conditions but sometimes weather will make games unplayable after starting
of game. -if weather is starting to become unplayable or field conditions
worsen, call a referees' time-out and find the field midshipman sport
supervisor and confer on whether to cancel the game. -the sport supervisor
will notify the intramural office of the game cancellation.
(WHENEVER
IN DOUBT, ERR ON THE SIDE OF CAUTION)

COMPANY SPORTSMANSHIP AND FAIR PLAY RATING FORM

The Company
Sportsmanship and Fair Play Rating Form can be obtained from the
Intramural Office in Macdonough Hall.
REFERENCES

NIRSA(National Intramural-Recreational Sports Association) Clinicians
Manuals: Basketball, Flag Football,Soccer, Softball, and Volleyball, 850
SW 15th Street, Corvallis, Oregon 97333-4145
National
Federation of State High School Associations Rules Books: Basketball,
Soccer, Softball, Volleyball, 11724 NW Plaza Circle, Box 20626, Kansas
City, Missouri 64195-0626
Intramural
Sports Program Manual, United States Naval Academy, Intramural Office
Annapolis, Maryland 21402: Written by: Assoc. Prof. Jan B. Dainard

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