part1.cpp
) that converts between Dollars, Euros
and Pounds. The program reads input from the user in the
following format:
Convert amount currency_1 to currency_2
and prints results in the obvious way. Here are a couple of
sample runs:
~$ ./part1 Convert 3.50 Euros to Dollars ~$ ./part1 Convert 3.50 Euros to PoundsHere are the conversion rates you'll need: 1.00 Dollar is Euros and 1.00 Dollar is Pounds.
submit lab03 part1.cpp
part2.cpp
)
to allow for Canadian
dollars as well (1.00 Dollars US
is Dollars Canadian).
Now the user can't simply put "Dollars" in the input,
it must be either "Dollars US" or "Dollars Canadian".
Here are a couple of sample runs:
~$ ./part2 Convert 3.50 Euros to Dollars Canadian ~$ ./part2 Convert 11.72 Dollars US to Dollars Canadian
submit lab03 part1.cpp part2.cpp
part3.cpp
)
that
reads in three points from the user
and prints output that the user can
cut-and-paste into a spreadsheet, usually Excel on Windows, on
Linux we will use Libreoffice Calc, to produce a plot
showing the triangle defined by the three
user-input points along with its bounding
box, i.e. the smallest rectangle aligned
with the coordinate axes that contains the
triangle.
And here's the plot that is produced by Excel with that data:
submit lab03 part1.cpp part2.cpp part3.cpp
cmath
library has a function asin()
that computes the arcsine of an angle. Enter man asin
on the command line for documentation.
We have a bit of a problem in that for any positive angle $\theta$
less than $\pi/2$, we have that $\sin(\theta) = \sin(\pi - \theta)$.
Thus, when we use $\theta$ = asin(w)
for positive w
,
we don't know whether we really want the angle
$\theta$ or $\pi - \theta$.
In our triangle case, we cans fix things like this: if the three
angles we calculate (A, B and C) sum up to a lot less than $\pi$ (in fact, we
should probably check that the sum is less than 3), we replace the
angle opposite the longest side with $\pi$ minus that angle. So,
for example, if $A$ is opposite the longest side, then
we replace $A$ with $\pi - A$.
cmath
, the
constant M_PI
gives you a high-precision double
representation of $\pi$.
sqrt( )
computes square roots.
part4.cpp
)
that reads three lengths from the
user displays the type of triangle that is formed by the input according to
both kinds of classification. E.g. "This is a obtuse scalene triangle"
Submission: If you're finished before lab ends, please demo for your instructor. Also submit via the class submit script as follows:
submit lab03 part1.cpp part2.cpp part3.cpp part4.cpp