In this lab you will create a UDP client program that allows
you to act as a player in a distributed game called
Worm World.
You client's role is to contact the server to initate play and
be assigned a worm color, and then to read player actions
(↑, ↓, ←, → and space-bar) and send them
along to the WormWorld server. We'll be using UDP to make all
this happen.
You can see what WormWorld looks like with AI players by
giving the following command:
bash$ /home/wcbrown/bin/ic221/demo